- How to elevate roads in cities skylines upgrade#
- How to elevate roads in cities skylines full#
- How to elevate roads in cities skylines simulator#
How to elevate roads in cities skylines upgrade#
I don’t bother with making the cross streets on the outer edges one way, or the ones going N/S, but it does make sense for the E/W ones between the two northern grids so they can run trams/buses in the future, so you may as well upgrade them to one way streets or one way track streets (alternating directions). Remember these should start one short block in from the grid edges, so you’ll be deleting the 1st roads you did connecting them. We don’t need to fill in the insides at the moment, but let’s complete our outer ring of 2 lane roads, so connect, the ones on the E/W side, then work on the ones along the N and between the old and new grids. Also place a couple of pumps and a windmill (land based) to power them: Pick a place on the bank as your starting elevation and wall off the area we will be draining (the little piece of road is my marker for the NE corner of new grid). You can go drag out to the right distance than cancel and drop a tiny piece of road out there as your marker for the eventual corners. Its about 21 blocks (12,600 cost with tree roads), but it’s not worth actually placing roads for real right now as there is too much stuff in the way. These northern quadrants will mostly be needed to fulfill the requirements for unlocking two buildings.īy now you should be able to estimate the size you will need for your grids, or you can drag a road up there from the corners of your exterior roads to serve as a marker. I just wanted to point out here you don’t really NEED these northern grids filled up to hit 100k, you can most likely hit it with the two southern grids. You should also max out the garbage budget to increase the trucks per dump so they can fill up faster.
How to elevate roads in cities skylines full#
If they are slightly under full utilization that is ideal. An easy way to tell if they are having trouble coping is if they are using all their trucks. Start with all of them off and turn them back on one at a time as needed if the dumps can’t keep up on their own. You may want to turn off your incinerators so there is more garbage for the dumps. Being next to incinerators will enable you to empty them fairly quickly if you can’t use the collapse trick.
![how to elevate roads in cities skylines how to elevate roads in cities skylines](https://static3.cbrimages.com/wordpress/wp-content/uploads/2021/05/Cities-Skylines-Train-Stations.jpg)
I did 4 along the top edge, mostly next to incinerator plants, and the 5th on the west edge of the city. So before getting more incinerators, I would place some dumps. However, you also need to fill up 5 dumps for an achievement and 7 cemeteries to unlock buildings. The four corners of each grid are great places for them. You may also need to add some additional incinerators. Keep an eye on your water, sewer, and electrical capacity, and expand them as needed.
![how to elevate roads in cities skylines how to elevate roads in cities skylines](https://i.ytimg.com/vi/9DwQ5ZjE-1g/maxresdefault.jpg)
If there is any residential demand at all that is what you should be going after. The simplest way to get there is just be much more aggressive with residential zoning than the other types. You can see your current unemployment rate in the population info pane (you want something in the 5-10% range). So you will need to make sure that there is enough unemployment that people with higher education will go ahead and fill those jobs because they can't get anything better. You probably have very few of those, due to your excellent educational system. Your industrial zones need uneducated workers, at least until they level up to level 2/3.
![how to elevate roads in cities skylines how to elevate roads in cities skylines](https://i.ytimg.com/vi/it5aRBBd19k/maxresdefault.jpg)
One extra thing to keep in mind while zoning. Once those are filled in, start on the mixed rows depending on what’s needed. Fill in the rows 1,3,5-7,9,11 that are assigned to specific zone types gradually. Then you can go ahead and expand those rows to the edges with office, commercial, and industrial. Your customization options are left intact.Before any other zones, I would build out the 4 sets of 3 residential blocks going east and west to your new services blocks.
![how to elevate roads in cities skylines how to elevate roads in cities skylines](https://i.ytimg.com/vi/ldRQewAp5W8/maxresdefault.jpg)
You would not want cars to go flying, would you? That’d surely be some bad publicity! Additionally, this still works with the other kinds of paths (like the curved ones), so don’t fret. It can be a bit tricky to place these roads just how you’d like, as they can’t intersect too closely to something and can’t have too much of a slope, either. All you need to do is hit your Page Up key to raise a road, and hit the Page Down key to lower it. Whatever reason you have for doing it, it’s easy to accomplish. Or maybe you’d just like your ramps to criss-cross. Raising roads might be a good idea, then, to keep your traffic moving with some highways. Indeed, your roads will be your greatest asset as mayor, and you will often have to deal with some pesky traffic.
How to elevate roads in cities skylines simulator#
Cities: Skylines is a great city building simulator where you can direct your people to go pretty much anywhere, so long as there is a road to get them from point a to point b.